QoL Updates & Bug Fixes in Latest Patch
4 days agoLatest patch brings quality of life updates, enhanced player reporting options, and fixes issues with crafted item prices and mines access.
Factionless Level Cap Increasing to 100
6 days agoPlayers who remain factionless will soon be able to progress further, with the level cap increasing to 100 next week.
Mar 7 Patch Brings Combat Balancing Tweaks
7 days agoCombat rebalancing focuses on spreading out monster levels, improving healing potions, and fixing bugs that affected progression and rewards.
Combat Professions Merge in Major Update
8 days agoCombat professions consolidated into a single system with cross-episode compatibility and new progression rewards. Balance changes affect two-handed weapons and resource values.
Combat Rework Q&A Answers Released
10 days agoThe devs answer community questions about the upcoming combat system overhaul, revealing details on progression, equipment, and future plans.
Combat Rework Patch Possible Soon
10 days agoCombat Rework Part 1 nears completion with one quest finished and potential patch deployment tomorrow, pending final beta feedback fixes.
Samuel Takes on Content Dev Role
14 days agoSamuel expands his role to content development while continuing limited community management duties in response to player demand.
Beta Branch Added for Combat Update Testing
17 days agoAccess the Beta branch soon to test the upcoming combat profession update, while enjoying fixes to various typos.
Combat System Unifies in Major Overhaul
29 days agoOne global combat profession replaces episode-specific systems with personalized progression, while maintaining challenge and ensuring all players access new content.
Quality of Life & Bug Fixes
one month agoLatest patch improves map navigation, enhances music, and fixes several bugs including character animations and venture tracking issues.