The development team continues making significant progress on player-to-player trading systems and new side quests. The team has set high standards for quest quality, with new team members taking on the challenge of creating engaging storylines.
Player-to-player trading development is underway
Game update deployment systems are being refined
Map design and NPC design tools have received improvements
Ongoing bug fixes and system optimizations
Active monitoring of support requests and customer feedback
Infrastructure improvements to support upcoming quest content
7-star quest: Reward design phase in progress
6-star quest: Graphics and concept art development
4-star quest: Story coding refinement, focusing on dialogue polish and cutscene integration
6-star quest: Technical coding for boss encounters and story flow optimization with cutscene additions
3-star quest: Graphics production phase
4-star quest: Story coding development in progress
Graphics teams are actively working across multiple quest lines, with collaborative discussions between graphics and content teams to ensure proper visual support for quest mechanics.
Twelfth global music track nearing completion
Thirteenth global music track development has begun
The team has adjusted the development workflow for the Hopeforest 6-star quest, moving additional story coding elements to the pre-graphics phase to optimize the development pipeline.