Brighter Shores is approaching the launch of another major quest, with teams across the studio actively preparing content for release. Development has focused on the upcoming Hopeport 6 ⭐️ quest, which is entering final polishing stages, while multiple quests across different regions are in various stages of development.
The technical team has primarily focused on compliance with the UK Online Safety Act this week, alongside quest preparation tasks. James also managed support requests and customer complaints while preparing the weekly game update.
Ian concentrated on bug fixes and technical coding for the upcoming Hopeport 6 ⭐️ quest.
The content team continued work on several quest branches:
Mine of Mantuban: Paul worked on pre-graphics story coding for the 6 ⭐️ quest
Crenopolis: Samuel developed story coding for the 6 ⭐️ quest
Hopeforest: Daniel worked on story coding for the 6 ⭐️ quest
Hopeforest 2: Haaris handled technical coding for the ⭐️ quest
Samuel also managed support responses and prepared this development update alongside his quest work.
The graphics team focused on multiple quest-related projects:
Greg: Created splash art for Hopeport 6 ⭐️ quest and art for unreleased quests
Nic: Produced graphics for both Hopeport 6 ⭐️ and Hopeforest 2 ⭐️ quests
Lewis: Worked on Hopeforest 2 ⭐️ quest graphics
Joe expanded the game's soundscape by creating encounter variants of the global music tracks and sound effects specifically for the Hopeport 6 ⭐️ quest.